Augmentation/Essence infusion (effective endurance given) (+10%) bonus effect ranks given per level Wand and gem effects as if spellcraft for casted spells (+10%) bonus on damage per level no other effects found *this is only an example exact firebolt damage varies between games. The multiplier seems to be done on the maximum dice roll for the attack meaning you will only see the upgrade on certain levels of the skill multiplier.Įxample (spellcraft multiplies all magic effects) Well you might think a multiplier should effect the end resualt geneforge games seem to do this differently. In previous games some effects would decrease any percentage bonus chance for skills over 10 by half and a third for any over 20. Unlike most other Geneforge games increases are linear for both hit and damage. When using this guide please take into account the first couple of notes on skills over ten and Ability multiplier calculations for attacks. This is an overveiw on the hidden mechanics of the game series not mentioned in the manual.
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